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Hello! I'm Yash

 

I am a software developer with robust problem-solving skills. My main field of interest is game programming. I am aiming to work for an organization which provide me the opportunity to improve my skills.

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Yash Rao

Game Developer/Programmer

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Phone:

+91 8800496446

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Email:

yashrao9205@gmail.com

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Linkedin:

https://www.linkedin.com/in/yash-rao282460204/

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Address:

17 Extention 2B, Nangloi,​

New Delhi, Delhi - 110041

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Date of Birth:

December 24th, 1999

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EXPERIENCE
EXPERIENCE
May 2021 - July 2021

Internship

GAME DEVELOPMENT INTERN

(UMBEO TECHNOLOGIES)

Worked on a survival based AR shooting game titled Zombie and Balloon Shooter AR. That has multiple different game modes and weapon choices. It can be downloaded from Play Store.

June 2020 - August 2021

Internship

SOFTWARE DEVELOPMENT INTERN

(IBM)

Made an automatic car simulator App on Unity 3d for Windows/Mac/Linux and Android. The app simulates the functioning of self driving cars using raycasting. User can place objects that the car will automatically avoid.

December 2021 - JUNE 2022

Internship

SOFTWARE DEVELOPMENT INTERN

(THE SOLAR LABS)

Worked as Software Developer Intern at The Solar Labs.
Major Achievement: Worked in a team of three to successfully develop a Single Line Diagram feature for the application.

June 2022 - Present

Fulltime

SOFTWARE DEVELOPMENT ENGINEER

(ARKA ENERGY)

Skills: JavaScript, ThreeJs, VueJS, Autocad (beginner Level)

  • Utilized Three.js to create optimized 3D meshes, ensuring high performance across various browsers and devices.

  • Developed interactive Vue.js components to enhance functionality and improve user experience in web applications.

  • Resolved numerous critical bugs, ensuring smooth operation and stability of the applications.

  • Actively contributed to project planning and estimation, leveraging tech stack capabilities to ensure accurate timelines and deliverables.

PROJECTS
Projects
May 2020 - August 2020

Game Project

BOXING FURY (Unreal Engine)

A local multiplayer 3D boxing game with controller and keyboard input options. Two players have to fight each other in a boxing Ring.

August 2020 - December 2020

Game Project

SHOOTER IN THE MOUNTAIN (Unity)

A level based 3D shooting game with multiple combat and gun mechanics.

August 2020 - December 2020

Minor Project

KAUN BANEGA CROREPATI QUIZ GAME (C++)

A quiz game where each question is stored in a library file and random questions are generated each time. Player have to use lifelines and try to get a high score to top the leader-board. The score is stored online on a binary file that is reset every month.

December 2020 - May 2021

Minor Project

WORLD MAP AR (Unity)

AR based educational unity app user can interact with the country through gaze interaction to know the name of country and it's capital. User can also spawn all wonders of world in AR by clicking the right country.

May 2021 - July 2021

Internship Project

ZOMBIE AND BALLOON SHOOTER AR (Unity)

A survival based AR 3D shooting game with multiple weapon choices.

June 2021 - August 2021

Internship Project

CARS AI SIMULATOR (Unity)

Automatic car simulator made on Unity 3d. Simulates the functioning of self driving cars. User can place objects that the car will automatically avoid.

SHOWREEL
SHOWREEL
EDUCATION
EDUCATION
2018-2022

B.Tech Computer Science Engineering

UNIVERSITY OF PETROLEUM AND ENERGY STUDIES (DEHRADUN)

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2018

XIIth (Senior Secondary)

NEO CONVENT SENIOR SECONDARY SCHOOL (NEW DELHI)

Board: CBSE

Percentage: 75.2 %

2016

Xth (Secondary)

NEO CONVENT SENIOR SECONDARY SCHOOL (NEW DELHI)

Board: CBSE

CGPA: 8.6

TECHNICAL AND PROFESSIONAL SKILLS
CLIENTS
CODING LANGUAGES
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SOFTWARES AND OPERATING SYSTEM
SKILLS

Unreal Engine

Unity

Android Studios

Windows

Mac OS

Linux (Ubuntu)

ONLINE CERTIFICATIONS
EXPERTISE
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CONTACT
PATENT

 

 

Filed a patent on System and Methods for Generating Single-Line Diagrams and Three-Line Diagrams

  • Developed innovative algorithms and methodologies for generating accurate and efficient single-line and three-line diagrams.

  • Implemented novel software systems and tools to automate the diagram generation process.

  • Collaborated with a team of engineers and designers to ensure the patent's successful application in real-world projects.

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